Politics
Political systems are the nervous systems of civilizations. They shape how power flows, how resources are distributed, and how decisions are made. In world-building, politics adds depth, realism, and narrative tension.
🏛️ Forms of Government
- Monarchy – Rule by a royal family, divine right, or bloodline.
- Democracy – Power from the people; includes direct and representative.
- Oligarchy – Rule by a powerful few; often elite, corporate, or military.
- Theocracy – Religious doctrine is law; leaders are spiritual figures.
- Technocracy – Experts and scientists hold decision-making authority.
- Anarchy – No central authority; power is distributed or chaotic.
🧠 Power Structures
- Branches of Government – Executive, legislative, judicial.
- Checks & Balances – Do they have separation of powers?
- Corruption & Scandal – Hidden influence, bribery, abuse of power.
- Revolution & Reformation – How has power shifted in the past?
🌍 Geopolitics
- Borders & Conflicts – Disputes, annexations, and defense lines.
- Alliances & Diplomacy – Who are friends? Who are enemies?
- Trade & Sanctions – Economics as a political tool.
- Propaganda & Control – How do rulers influence public opinion?
🗳️ Political Themes for Storytelling
- Us vs Them – Internal factions or external threats.
- Corrupt Systems – Heroes navigating or dismantling broken regimes.
- Forbidden Truths – Political secrets that can change the world.
- Rise to Power – The path of a leader or a rebel.
"In every kingdom, someone is always watching the throne."
🔥 Tips for Political Worldbuilding
- Model your systems on real-world politics but twist them with fantasy or sci-fi logic.
- Let ideologies conflict — even within the same group.
- Power rarely flows cleanly — include messiness.
- Consider how culture, religion, and economics shape governance.
Politics brings intrigue, betrayal, strategy, and ambition into your world. Whether your protagonist is a noble, a spy, or a peasant, political systems affect their fate.
Design them with intent — and let power be both a weapon and a burden.